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(+1)

Its a really fun game and everything, but some of the controls do a lot for one little movement and it feels like its an ice level. Other than that its super good!

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Physics are perfect

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Bro, how low DPI you are using

We ended up building it for a fixed 960x540 embed and actually struggled a bit getting our UI and the full screen mode to play nice ๐Ÿ˜ฌ Def a learning curve but something for us to focus on next time!

Thanks so much for playing though ๐Ÿ™Œ

yes

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PRO PRO PRO, good idea / awesome realization, i think you will win this jam

(+2)

Unsure if it was just me but i found the momentum moved the more i was behind it, which is a cool feature, however in tight obstacles i couldnt move when observing the path. And when falling, collecting past checkpoints made it annoying (unless intentional). But really fun nonetheless

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the movement data was pulled from leading real world giraffe models and refined by an advanced AI algorithm (in house)

Ty for playing! Using the momentum and view to your advantage certainly allows more speed ๐Ÿ‘Œ

The geometry of the level def could use some refinement. In the end though everyone is competing with the same janky controls ๐Ÿ˜ฌ My best Giffy time is sub 80s! 

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zoom in on the page to increase the web player size. Wow!